706, 2017

WIIFM: Planning the “right” rewards for your Gamified E-Learning Modules

By | June 7th, 2017|Categories: Uncategorized|0 Comments

When we design gamified e-learning modules for our clients, two of the most common requirements (read: reasons for gamification) that we come across are Enhance learner engagement and Maximize learning (retention, recall and hopefully [...]